AI Insights · Timothy · April 2022
Top 5 Crime Games in Lebanon Q1 2022
In Q1 2022, the top 5 crime games in Lebanon saw varying trends in downloads, active users, and revenue. Check out the detailed performance metrics for each game.
In the first quarter of 2022, the top 5 crime games in Lebanon displayed diverse performance metrics across downloads, active users, and revenue. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Hunter Assassin from RUBY OYUN VE YAZILIM DANISMANLIK SANAYI TICARET ANONIM SIRKETI experienced fluctuating weekly downloads, peaking at around 7.2K in mid-March and ending the quarter with approximately 2.9K downloads. The game maintained a fairly stable number of weekly active users, with a noticeable peak at about 29.7K in mid-March before dipping to around 23.5K by the end of the quarter.
Rescue The Lover by ABIGAMES PTE. LTD saw a significant decline in weekly downloads, starting at roughly 4.4K at the beginning of January and dropping to around 822 by the end of March. Weekly active users followed a similar downward trajectory, starting at approximately 12.8K and decreasing to about 6.5K by the end of the quarter.
Real Gangsters Crime from Naxeex LTD had relatively steady weekly downloads, with a slight peak of around 4.1K in mid-February and ending March with about 2.9K downloads. The game’s weekly active users saw a small increase mid-quarter, reaching approximately 17.9K in late February before settling at around 15.4K by the end of March.
Robbery Bob - King of Sneak by Level Eight AB showed a significant increase in weekly downloads in late February, peaking at about 5K and ending the quarter with approximately 2.5K downloads. The game also saw a steady rise in weekly active users, peaking at around 28.6K in early March and finishing the quarter with about 21.6K active users. Revenue for this game saw a noticeable spike, reaching $56 in mid-February.
Lastly, Vegas Crime Simulator from Naxeex LTD experienced a general decline in weekly downloads, starting at roughly 5.8K and ending March with about 2.5K downloads. The game’s weekly active users saw a peak of around 24.4K in early January, but gradually decreased to approximately 16.8K by the end of the quarter. Revenue remained minimal throughout the quarter.
For more detailed insights and data, visit Sensor Tower.